Thursday, December 17, 2009
Paper War First Playable!
Woo! We have reached First Playable, and ahead of schedule! Both my brother and I are happy with where the game is now. We have two more characters to add in (4 player support) and a lot of content and polish. I look forward to the completion of the project, as so far it has been great fun.
The project has been done in C# with the XNA framework. This is my first experience with both, and so far, I absolutely love them. Development has been quick and easy. My responsibilities on the game thus far have been: AI behaviors, All physics (movement, collision, etc), a lot of the game play code, weapon attacking behaviors, and some projectile management.
(The game may look a little choppy due to Fraps and data compression on the video. I assure you the game runs at 60 fps ;) )
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